Difference between revisions of "Talk:OBSE Wish List"

258 bytes added ,  20:34, 25 October 2006
Reply to DW's questions
imported>DragoonWraith
(→‎Semi-Fulfilled Wishes?: on CellChanged)
imported>GuidoBot
(Reply to DW's questions)
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::[[User:DragoonWraith|<font face="Oblivion,Daedric Runes" size=2>D</font>ragoon <font face="Oblivion,Daedric Runes" size=2>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]]: See the example at [[GetParentCell]] for a script that should emulate CellChanged from Morrowind... JOG also said that it was no good, but I didn't understand why. Perhaps you could explain it? Of course, you ''could'' do it without OBSE using an Activator and GetInSameCell/MoveTo (why do you need GetInInterior?), that also works (but is less convenient, methinks).
::[[User:DragoonWraith|<font face="Oblivion,Daedric Runes" size=2>D</font>ragoon <font face="Oblivion,Daedric Runes" size=2>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]]: See the example at [[GetParentCell]] for a script that should emulate CellChanged from Morrowind... JOG also said that it was no good, but I didn't understand why. Perhaps you could explain it? Of course, you ''could'' do it without OBSE using an Activator and GetInSameCell/MoveTo (why do you need GetInInterior?), that also works (but is less convenient, methinks).
:::I dont think GetParentCell gives you what you would expect [in this script]. IsInInterior is very important if you consider that you are changing cells all the time when outside and typically it isn't your intention to detect these types of cell changes.
Anonymous user