Difference between revisions of "Talk:Unplayable Items"

277 bytes added ,  00:18, 1 November 2008
imported>HawkFest
imported>Haama
 
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:--[[User:Haama|Haama]] 01:59, 23 October 2008 (EDT)
:--[[User:Haama|Haama]] 01:59, 23 October 2008 (EDT)
::Thus could we conclude as such: spell local variables ''are not'' persistent, whereas token (unplayable inventory item) local variables ''are'' persistent? I was confused because the sentence explained an opposite behavior of the subject in matter (talking about spells where tokens were the issue, thus the confusion about any conclusion we could dig out of this)--[[User:HawkFest|HawkFest]] 17:51, 30 October 2008 (EDT)
::Thus could we conclude as such: spell local variables ''are not'' persistent, whereas token (unplayable inventory item) local variables ''are'' persistent? I was confused because the sentence explained an opposite behavior of the subject in matter (talking about spells where tokens were the issue, thus the confusion about any conclusion we could dig out of this)--[[User:HawkFest|HawkFest]] 17:51, 30 October 2008 (EDT)
:::Correct (just remember that this is persistence in the sense of keeping the variable value, not the usual sense of staying in memory and able to access directly with dot syntax). Changed the wording, hopefully better.
:::--[[User:Haama|Haama]] 01:18, 1 November 2008 (EDT)
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