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Difference between revisions of "Talk:Unplayable Items"
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→Little confusion...
imported>HawkFest |
imported>HawkFest |
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:Different meaning of persistent? A local/persistent point of view doesn't work for variables. Anyway - spells have a nasty habit of resetting to 0 when the actor leaves the cell... I suppose they'd need to re-enter before you could tell if they're 0 or not, but a problem either way. That's all you need to know from that. | :Different meaning of persistent? A local/persistent point of view doesn't work for variables. Anyway - spells have a nasty habit of resetting to 0 when the actor leaves the cell... I suppose they'd need to re-enter before you could tell if they're 0 or not, but a problem either way. That's all you need to know from that. | ||
:--[[User:Haama|Haama]] 01:59, 23 October 2008 (EDT) | :--[[User:Haama|Haama]] 01:59, 23 October 2008 (EDT) | ||
::Thus could we conclude as such: spell local variables ''are not'' persistent, whereas token (unplayable inventory item) local variables ''are'' persistent? --[[User:HawkFest|HawkFest]] 17:51, 30 October 2008 (EDT) | ::Thus could we conclude as such: spell local variables ''are not'' persistent, whereas token (unplayable inventory item) local variables ''are'' persistent? I was confused because the sentence explained an opposite behavior of the subject in matter (talking about spells where tokens were the issue, thus the confusion about any conclusion we could dig out of this)--[[User:HawkFest|HawkFest]] 17:51, 30 October 2008 (EDT) |