KillAllActors

Revision as of 12:45, 23 January 2008 by imported>Fella

Syntax:

KillAllActors

Kills all actors in the loaded area -- in an exterior, the 5x5 cells around the player; in an interior, the cell that the player is currently in.

As with Kill, essential actors will be made "unconscious" (in their normal temporary "dead" state).

Obviously, a function to be used with extreme caution...

See Also