Difference between revisions of "Activate"

2 bytes removed ,  17:19, 18 April 2008
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imported>Jduvall
imported>Kkuhlmann
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  ActivatorRef.Activate player, 1  
  ActivatorRef.Activate player, 1  


If the RunOnActivateBlock is set to zero (default) this function makes the object only performs its default activation, bypassing any OnActivate Block in it's script.
If the RunOnActivateBlock is set to zero (default) this function makes the object only perform its default activation, bypassing any OnActivate Block in its script.


The default activations for the player are:
The default activations for the player are:
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