Difference between revisions of "Activate2"
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Added a couple of internal links - Added "See also"
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imported>QQuix m (Added a couple of internal links - Added "See also") |
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{{Function | {{Function | ||
| origin = OBSE | | origin = OBSE | ||
| summary = Like the existing Activate command, causes a reference to be activated. The only difference is that this command circumvents the limit on recursive scripted activations of an object, allowing unlimited repeated processing of the target's OnActivate script block. Use with care as performance may degrade if a large number of calls to this command occur within a single frame. | | summary = Like the existing [[Activate]] command, causes a reference to be activated. The only difference is that this command circumvents the limit on recursive scripted activations of an object, allowing unlimited repeated processing of the target's [[OnActivate]] script block. Use with care as performance may degrade if a large number of calls to this command occur within a single frame. | ||
| name = Activate2 | | name = Activate2 | ||
| referenceType = reference | | referenceType = reference | ||
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}} | }} | ||
}} | }} | ||
==See Also== | |||
*[[Activate]] | |||
*[[OnActivate]] | |||
[[Category:Functions]] | [[Category:Functions]] |