Difference between revisions of "Category:Building and Editing"

m
→‎General Mod Building: Added another link
imported>RedFault
(Full rewrite, to make this article more about general building and editing, not just world spaces and landscaping.)
imported>RedFault
m (→‎General Mod Building: Added another link)
Line 5: Line 5:
=== General Mod Building ===
=== General Mod Building ===
A typical [[Mod|mod]] building workflow involves loading a [[:Category:Cells|Cell]] from the [[Cell View Window]] into the [[Render Window]], and then adding an [[Object|object]] from the [[Object Window]] into the '''cell'''.  An '''object''' may be a simple [[Item|item]] such as a plate on a table, or something more complicated such as an [[:Category:Actors|actor]], with the ability to interact with the [[Player|player]] in a meaningful way.  For more information on creating and editing objects, see:
A typical [[Mod|mod]] building workflow involves loading a [[:Category:Cells|Cell]] from the [[Cell View Window]] into the [[Render Window]], and then adding an [[Object|object]] from the [[Object Window]] into the '''cell'''.  An '''object''' may be a simple [[Item|item]] such as a plate on a table, or something more complicated such as an [[:Category:Actors|actor]], with the ability to interact with the [[Player|player]] in a meaningful way.  For more information on creating and editing objects, see:
:*[[:Category:Objects|Objects]]
:*[[How To Add Objects For Sale]]
:*[[How To Add Objects For Sale]]
:*[[Basic NPC Creation Tutorial]]   
:*[[Basic NPC Creation Tutorial]]   
Anonymous user