Difference between revisions of "Category:Data Files"
m
Added link for XML files
imported>RedFault (Removed an entry that was not properly explained or tested.) |
imported>JRoush m (Added link for XML files) |
||
(11 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
__NOTOC__ | |||
A Tes4 module consists of (potentially) a number of types of data files. TES files (esm and esp files) form the core data modules that define the logical structure of the game world. Resource files (meshes, textures, voice files, music, sounds, video) give the gameworld its reality. | |||
== TES Files == | |||
* [[TES Files]] - Basic introduction to the major concepts of working with esm and esp files. | |||
* [[Esp vs. Esm]] - Differences between esps and esms. | |||
* [[Modding Terminology]] - De-obfuscating "records", "objects", "references", etc. | |||
== Resource Files == | |||
* '''Archives''' | |||
** [[BSA Files]] | |||
** [[:Category:Tools: BSA Unpackers|Tools: BSA Unpackers]] | |||
* '''Images/Textures:''' | |||
** [[DDS Files]] | |||
** [[Portal:Texturing]] | |||
* '''Modelling''' | |||
** [[NIF Files]] | |||
** [[Portal:Modeling]] | |||
* '''Animation''' | |||
** [[Glossary#K|KF Files]] | |||
** [[Portal:Animating]] | |||
* '''SDP shader packages''' | |||
** [[SDP Files]] | |||
* '''XML Menu Files''' | |||
** [[Oblivion XML]] | |||
== Troubleshooting == | |||
* [[Windows Vista]] - Why Windows Vista doesn't like mods and how to fix that. | |||
== | |||
* | |||