Difference between revisions of "Category:Data Files"
De-categorized.
imported>Wrye (Split sections out to subpages (and expand TES Files).) |
imported>Wrye (De-categorized.) |
||
Line 1: | Line 1: | ||
__NOTOC__ | |||
A Tes4 module consists of (potentially) a number of types of data files. TES files (esm and esp files) form the core data modules that define the logical structure of the game world. Resource files (meshes, textures, voice files, music, sounds, video) give the gameworld its reality. | A Tes4 module consists of (potentially) a number of types of data files. TES files (esm and esp files) form the core data modules that define the logical structure of the game world. Resource files (meshes, textures, voice files, music, sounds, video) give the gameworld its reality. | ||
== TES Files == | |||
* [[TES Files]] - | * [[TES Files]] - Basic introduction to the major concepts of working with esm and esp files. | ||
* [[Esp vs. Esm]] - | * [[Esp vs. Esm]] - Differences between esps and esms. | ||
* [[Modding Terminology]] - De-obfuscating "records", "objects", "references", etc. | |||
* [[Modding Terminology]] - | |||
== Resource Files == | |||
* [[BSA Files]] | * '''Archives''' | ||
** [[:Category:Tools: BSA Unpackers|Tools: BSA Unpackers]] | ** [[BSA Files]] | ||
* [[DDS Files]] | ** [[:Category:Tools: BSA Unpackers|Tools: BSA Unpackers]] | ||
* [[Glossary#K|KF Files]] | * '''Images/Textures:''' | ||
* [[ | ** [[DDS Files]] | ||
** [[Portal:Texturing]] | |||
* '''Modelling''' | |||
** [[NIF Files]] | |||
** [[Portal:Modeling]] | |||
* '''Animation''' | |||
** [[Glossary#K|KF Files]] | |||
** [[Portal:Animating]] | |||
== Troubleshooting == | |||
* [[Windows Vista]] - Why Windows Vista | * [[Windows Vista]] - Why Windows Vista doesn't like mods and how to fix that. |