Difference between revisions of "Category:TSFC"

389 bytes added ,  15:10, 27 March 2008
Using the new OBSE Plugin template (very nice!)
imported>Speedo
(Removed PlugStr link)
imported>Haama
(Using the new OBSE Plugin template (very nice!))
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'''Tibixe's String Function Collection''' (latest version is TSFC 0.5.28) is a plugin for OBSE that provides functions to read, create and manipulate string variables in Oblivion. It is developed by ''Tibixe'', with some functions and fixes written by ''Arius''
{{OBSE Plugin
|Name        = Tibixe's String Function Collection
|Author      = [http://www.bethsoft.com/bgsforums/index.php?showuser=97860 Tibixe], Arius
|Version    = 0.5.28
|InternalVer = ???
|Description = TSFC is a plugin for OBSE that provides functions to read, create and manipulate string variables in Oblivion.
|Install    = *'''Manual Install:'''
*#Browse to the folder Oblivion\Data\obse\plugins
*#Extract the contents of the downloaded zip into that folder
|Download    = [http://www.tesnexus.com/downloads/file.php?id=11666 TESNexus] (File '''TSFC 05 omod''')
|Discussions = [http://www.bethsoft.com/bgsforums/index.php?showtopic=715123 Bethesda Forums "<nowiki>[Alpha]</nowiki> Tibixe's String Function Collection"]
|OBSEname    = Tibixes_String_Function_Collection
}}


==Details==
One important feature of these functions is that they do not store strings directly in the variables you provide- they store the string in memory, and assign it a reference number. You provide the functions with the reference number, and they draw and use the appropriate string. It means that if you reuse the pointer, the string is basically cut loose and floating around in memory. Use the StrDel function to delete the string associates with the pointer if you plan on reusing the long variable used for the pointer, or if the script is temporary (e.g. scripteffect spells, a script on an object that gets removed or otherwise erased).
One important feature of these functions is that they do not store strings directly in the variables you provide- they store the string in memory, and assign it a reference number. You provide the functions with the reference number, and they draw and use the appropriate string. It means that if you reuse the pointer, the string is basically cut loose and floating around in memory. Use the StrDel function to delete the string associates with the pointer if you plan on reusing the long variable used for the pointer, or if the script is temporary (e.g. scripteffect spells, a script on an object that gets removed or otherwise erased).


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The type stringID is used in this documentation, however this is not recognized by the CS. I use it in to indicate when a long or short is interpreted as a string's identifier, not its integer value.
The type stringID is used in this documentation, however this is not recognized by the CS. I use it in to indicate when a long or short is interpreted as a string's identifier, not its integer value.
Download at [http://www.tesnexus.com/downloads/file.php?id=11666 TESNexus]. The latest version is '''TSFC 05 omod''' (FYI, it should be 0.5.0.28)


[[Category: OBSE Plug-Ins]]
[[Category: OBSE Plug-Ins]]
[[Category: Functions]]
[[Category: Functions]]
[[Category: Functions (OBSE)]]
[[Category: Functions (OBSE)]]
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