Category talk:Data Files

Revision as of 12:46, 10 April 2006 by imported>Mkahmvet

There is absolutely no way to reference objects in a plugin from another plugin? Maybe I'm being overly pessimistic, but that seems to me to be a design choice that will be extremely restrictive for modders. Just as an example, take the Horse Commands mod. It works by adding some new scripts that selectively load and unload AI packages for your horse(s) with some custom spells. The first problem is that the DLC adds new references for the armored horses, so the scripts don't work on them. The second problem is that you can't use any of the new references in the scripts because they're part of a plugin. As far as I can tell, the only way to make the Horse Commands mod work with the DLC would be to merge them together, which makes redistribution completely illegal. Not to mention there doesn't seem to be a way to merge plugins. And the same problem exists for any two plugins that you would like to be interrelated in any way. I realize this is more of a long complaint than anything, but if there is ANY hack or workaround for this I'd love to hear it. --JHunz 01:44, 6 April 2006 (EDT)

maybe making a master file?

I'm trying to figure out the same horse problem. Is there a way to convert the horse armor plugin to a master file? Or maybe there's a way to combine the files in a way that will still require the user to download and pay for the DLC horse mod. That way Beth will still make their money, and perhaps more if the mod increases the demand for armored horses.

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