Difference between revisions of "CopyAllEffectItems"

458 bytes added ,  00:00, 6 September 2007
Notes on breaking display limitations, magic items
imported>Haama
(Note on Replacing effects)
imported>Haama
(Notes on breaking display limitations, magic items)
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==Notes==
==Notes==
* Magic items include Potions, Ingredients, Spells and Enchantments. They do not include Sigil Stones or Soulgems. Also note that the Enchantment refers to the base enchantment. If the enchantment is on two items changing it on one item will change it on the other.
* Potions will only show up to 8 effects, but all of the effects will still apply when used, and can be accessed with any '''GetNthEffectItem...''' function.
** Untested for other magic items
*The copied effects will be added to the original effects of the copied-to magic item, rather than replacing them.
*The copied effects will be added to the original effects of the copied-to magic item, rather than replacing them.
**This includes effects that are already on the magic item. For instance, if you copy a 'Restore Health' effect onto a magic item that already has a 'Restore Health' effect, the magic item will have both 'Restore Health' effects (with their respective potencies).
**This includes effects that are already on the magic item. For instance, if you copy a 'Restore Health' effect onto a magic item that already has a 'Restore Health' effect, the magic item will have both 'Restore Health' effects (with their respective potencies).
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