Difference between revisions of "First Steps"

6 bytes added ,  12:42, 22 August 2006
added some words to bold, some to italic(previus my change)
imported>AvenZer
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imported>AvenZer
(added some words to bold, some to italic(previus my change))
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Double-click your new cell to load it.  Once you're <i>sure</i> you've got the <i>new</i> cell loaded, we'll delete all the old objects so we can start from scratch.  In your Object List, select the first item, and press the '''shift''' and '''end''' keys on your keyboard to quickly select all objects in the cell.  A quick stroke of the '''delete''' key, and you've got a clean canvas to work with.
Double-click your new cell to load it.  Once you're <i>sure</i> you've got the <i>new</i> cell loaded, we'll delete all the old objects so we can start from scratch.  In your Object List, select the first item, and press the '''shift''' and '''end''' keys on your keyboard to quickly select all objects in the cell.  A quick stroke of the '''delete''' key, and you've got a clean canvas to work with.


Before we start on the layout, we have a little more prep work to do. Right-click on CreepyCave01 in the Cell List and select "edit".
Before we start on the layout, we have a little more prep work to do. ''' Right-click''' on CreepyCave01 in the Cell List and select "edit".
This view lets us quickly view some basic properties of the cells in our current worldspace, and has three tabs.
This view lets us quickly view some basic properties of the cells in our current worldspace, and has three tabs.
* Common Data
* Common Data
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