Difference between revisions of "First Steps"

2 bytes removed ,  16:25, 1 July 2007
m
Changed wording about active files since it was unclear and I lost all my work as a result...
imported>Astara
m (missing step added)
imported>Pulsemeat
m (Changed wording about active files since it was unclear and I lost all my work as a result...)
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Start up the CS.  When it's booted, go to File>Data from the menu bar.  Double-click "Oblivion.esm" and click "OK" to load the Oblivion master file.
Start up the CS.  When it's booted, go to File>Data from the menu bar.  Double-click "Oblivion.esm" and click "OK" to load the Oblivion master file.


<blockquote>If you choose to load any additional files, do ''not'' set any as your active file.
<blockquote>If you choose to load any additional files, do ''not'' set them as your active file.
  The active file should always be the plugin you are making changes to.
  Always set the plugin you are making changes to as the active file.
  When you load with no active file, the CS will prompt you to create a new one the first time you save.</blockquote>
  When you load with no active file, the CS will prompt you to create a new one the first time you save.</blockquote>


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