GetIsID
Revision as of 22:30, 21 July 2006 by imported>Scruggs (works for all objects, not just actors; differentiating from getIsReference)
Syntax:
GetIsID ObjectID
Returns 1 if the calling object is a reference to ObjectID. The parameter for this function is a base object ID, as defined in the object window.
Example:
Begin Onequip Player ; One script for a whole set of armor if GetIsID mycuirass == 1 message "Cuirass equipped" elseif GetIsID myboots == 1 message "Boots equipped" elseif GetIsID mygauntlets == 1 message "Gauntlets equipped" elseif GetIsID mygreaves == 1 message "Greaves equipped" elseif GetIsID myhelmet == 1 message "Helmet equipped" else message "Shield equipped" endif end