GetIsID
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Syntax:
GetIsID ObjectID
Returns 1 if the calling object is a reference to ObjectID. The parameter for this function is a base object ID, as defined in the object window.
Example:
Begin Onequip Player ; One script for a whole set of armor
if GetIsID mycuirass
message "Cuirass equipped"
elseif GetIsID myboots
message "Boots equipped"
elseif GetIsID mygauntlets
message "Gauntlets equipped"
elseif GetIsID mygreaves
message "Greaves equipped"
elseif GetIsID myhelmet
message "Helmet equipped"
else
message "Shield equipped"
endif
end
Note[edit | edit source]
- The script compiler assumes that player actually refers to playerRef. Therefore, GetIsID player will never return true. Use GetIsReference player instead.