Difference between revisions of "Help none of my changes in the construction set show up in game"

→‎Answered, but unresolved: Moved from "Why won't my mod load in Oblivion"
imported>Haama
imported>Haama
(→‎Answered, but unresolved: Moved from "Why won't my mod load in Oblivion")
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: It's generally not possible to change the contents of one .esp from another .esp. Instead you have to save your changes to the original .esp.
: It's generally not possible to change the contents of one .esp from another .esp. Instead you have to save your changes to the original .esp.
: Hope this helps. BTW, an obnoxious ALL_CAPS!!!!! title is less likely to grab attention than you might think. For more information, see [http://en.wikipedia.org/wiki/Internet_etiquette Internet Etiquette]. [[User:Scruggs|Scruggs]] 01:54, 30 May 2007 (EDT)
: Hope this helps. BTW, an obnoxious ALL_CAPS!!!!! title is less likely to grab attention than you might think. For more information, see [http://en.wikipedia.org/wiki/Internet_etiquette Internet Etiquette]. [[User:Scruggs|Scruggs]] 01:54, 30 May 2007 (EDT)
=== Why won't my mod load in Oblivion ===
OK, I know I'm a newb now. :-)
I can't get my mods to load in Oblivion.  I select them in Data Files when I first start the game, but none of the changes I make show up in the game.
Not sure what I'm doing wrong.  Also, when I try to save my mods in CS, it tells me that the ModelLoader still has NIFs.  Is this part of the problem?
Thanks for your help.


== Unanswered ==
== Unanswered ==
Anonymous user