Difference between revisions of "Leveled Item"

1 byte removed ,  17:03, 1 August 2006
changed "actor" to "item"
imported>Bnesmith
imported>GhanBuriGhan
(changed "actor" to "item")
Line 3: Line 3:
*'''Calculate from all levels <= PC's level:''' If checked, the level list will use any item at or below the player's level in the list. If not checked, it uses the closest item or items to the player's level, but not exceeding it. The lower threshhold is governed by the [[iLevItemLevelDifferenceMax]] setting.
*'''Calculate from all levels <= PC's level:''' If checked, the level list will use any item at or below the player's level in the list. If not checked, it uses the closest item or items to the player's level, but not exceeding it. The lower threshhold is governed by the [[iLevItemLevelDifferenceMax]] setting.
*'''Calculate for each item in count:''' If this list is in another leveled list with a count greater than zero, this checkbox determines if each item in the count is the same, or is recalculated.
*'''Calculate for each item in count:''' If this list is in another leveled list with a count greater than zero, this checkbox determines if each item in the count is the same, or is recalculated.
*'''Chance None:''' The chance that the leveled list will not generate an actor.
*'''Chance None:''' The chance that the leveled list will not generate an item.
*'''Object:''' New items are added by dragging them into the window. Selected items in the list are modfied with this pull down.
*'''Object:''' New items are added by dragging them into the window. Selected items in the list are modfied with this pull down.
*'''Level:''' The selected item's associated level is altered here.
*'''Level:''' The selected item's associated level is altered here.
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