Difference between revisions of "MagicItemHasEffectCode"
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Reverted edits by DragoonWraith (Talk); changed back to last version by Haama
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* Using [[MagicItemHasEffectCode]] on a magic item that doesn't have any effects (for instance, after using [[RemoveAllEffectItems]] on the item) will cause Oblivion to crash. | * Using [[MagicItemHasEffectCode]] on a magic item that doesn't have any effects (for instance, after using [[RemoveAllEffectItems]] on the item) will cause Oblivion to crash. | ||
** However, using [[MagicItemHasEffectCode]] on a non-magic item will not cause a crash. | ** However, using [[MagicItemHasEffectCode]] on a non-magic item will not cause a crash. | ||
**This has been fixed as of v0013. | |||
==See Also== | ==See Also== |