Difference between revisions of "Message Spam"

90 bytes added ,  01:27, 3 September 2009
imported>Haama
imported>SACarrow
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===Message Queue Overloading===
===Message Queue Overloading===
Simplest technique is to overload the message queue by sending the exact same message twice in a row. I.e.
Simplest technique is to overload the message queue by sending the exact same message twice in a row <i>before</i> the offending add or remove line, <i>i.e.</i>
<pre>;--No messages.
<pre>;--No messages.
message " "
message " "
message " "
message " "
addItem myItem, 1


;--OR... Covering message...
;--OR... Covering message...
message "[You've been pickpocketed!]"
message "[You've been pickpocketed!]"
message "[You've been pickpocketed!]"</pre>
message "[You've been pickpocketed!]"
addItem myItem, 1</pre>


There's no obvious reason why this does or should work, but it does. :shrug: The message that is sent (including a blank message) will still display for the usual time, but messages that would ordinarily appear after it seem to be discarded -- i.e. they never enter the queue.
There's no obvious reason why this does or should work, but it does. :shrug: The message that is sent (including a blank message) will still display for the usual time, but messages that would ordinarily appear after it seem to be discarded -- i.e. they never enter the queue.
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