Difference between revisions of "NifSkope Alchemy"

280 bytes added ,  20:01, 15 May 2006
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imported>Maian
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imported>Ragun
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I don't have much to say for this one.  You hit the palette button to change the lighting for your mesh, adjust the alpha and glossiness. :D
I don't have much to say for this one.  You hit the palette button to change the lighting for your mesh, adjust the alpha and glossiness. :D
The name of material is used in Oblivion in some special cases atleast.  Marking material as 'skin' (lower case only) lets Oblivion know it should apply any skin-only shaders to it.  Marking material as 'Hair' is imporant for Oblivion to apply the glossy hair rendering it uses.


==Adding Property Nodes==
==Adding Property Nodes==
Anonymous user