Difference between revisions of "NifSkope Alchemy"

466 bytes added ,  13:41, 24 June 2006
imported>Throttlekitty
imported>Throttlekitty
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You should now have a working glow map.
You should now have a working glow map.
You can also assign a glow map in nifskope.  I know of a couple Oblivion nifs that have done this, and it doesn't seem to cause problems.  Right click the NiTexturingProperty, and select Texture>Add Glow map.  This method is really only good for seeing what you are doing in nifskope, and only serves to make your nif a little bit bigger in filesize.  But it can be handy to see what you are doing, if you need a reference while you are working on your textures.


==Hair==
==Hair==