Difference between revisions of "Pathing and Playtesting"

86 bytes removed ,  21:37, 12 April 2006
imported>H4cksaw
imported>Aaa
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== Playtesting ==
== Playtesting ==
Let's save and have our first playtest. To do this navigate to your "<b>Oblivion.ini</b>" file. This is automatically created and stored in a microsoft-approved directory within "My Documents".  For example, mine is stored in: "C:\Documents and Settings\jburgess\My Documents\My Games\Oblivion". Open the file and add "CreepyCaveTutorial01.esp" as one of the STestFiles, and change the SStartingCell to "CreepyCave01".  (Change names if you named yours differently.) Refer to this image for reference:
Let's save and have our first playtest. To do this navigate to your "<b>Oblivion.ini</b>" file. This is automatically stored in the Oblivion folder in your My Games folder (My Documents\My Games\Oblivion\Oblivion.ini). Open the file and add "CreepyCaveTutorial01.esp" as one of the STestFiles, and change the SStartingCell to "CreepyCave01".  (Change names if you named yours differently.) Refer to this image for reference:
<br>[[Image:img_tut_18.jpg|thumb|left|Editing Oblivion.ini|120px]]<br>
<br>[[Image:img_tut_18.jpg|thumb|left|Editing Oblivion.ini|120px]]<br>
Now when you start Oblivion, you will begin as a default level 1 character in the chosen cell. Please note that if you want to test the cell at different levels, you must start outside that cell, manually adjust your level, and only <i>then</i> load into the cell.
Now when you start Oblivion, you will begin as a default level 1 character in the chosen cell. Please note that if you want to test the cell at different levels, you must start outside that cell, manually adjust your level, and only <i>then</i> load into the cell.


While playtesting, pay attention to all the things you've done so far and how they actually play out in-game. You may want to make a save at the start of your session and re-load it several times, focusing on a different aspect of the dungeon each time.
While playtesting, pay attention to all the things you've done so far and how they actually play out in-game. You may want to make a save at the start of your session and re-load it several times, focusing on a different aspect of the dungeon each time.


Console commands are very handy for playtesting. Here are a few you might want to use:
Console commands are very handy for playtesting. Here are a few you might want to use:
* TGM
* TGM
** God mode
** God mode
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We've still got ground to cover before this dungeon is any good to somebody who wants to play it - let's keep moving forward. <br>
We've still got ground to cover before this dungeon is any good to somebody who wants to play it - let's keep moving forward.<br>
[[Linking Cells and Connecting to the Outside World]]
[[Linking Cells and Connecting to the Outside World]]
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