Difference between revisions of "PlayMagicShaderVisuals"
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imported>Nezroy (linking to effect shader list) |
Tag: Manual revert |
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'''Syntax:''' | '''Syntax:''' | ||
''reference.''PlayMagicShaderVisuals [[List_of_Effect_Shaders|EffectShaderID]] ''Duration'' | |||
'''Example:''' | '''Example:''' | ||
PlayMagicShaderVisuals GhostEffect | PlayMagicShaderVisuals GhostEffect | ||
pms effectShockShield 10 | pms effectShockShield 10 | ||
Plays an [[Effect Shader]] on the calling reference. Visuals will play at least one cycle, regardless of | |||
Plays | |||
duration, and if no duration is specified they play indefinitely or until the art stops animating. | duration, and if no duration is specified they play indefinitely or until the art stops animating. | ||
==Notes== | |||
*Applying this function on a tree crashes the game. | |||
==See Also== | ==See Also== | ||
[[PlayMagicEffectVisuals]] | * [[Effect Shader]] | ||
* [[List of Effect Shaders]] | |||
[[StopMagicShaderVisuals]] | * [[PlayMagicEffectVisuals]] | ||
* [[StopMagicShaderVisuals]] | |||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category:Functions (CS)]] | |||
[[Category: Functions (CS 1.0)]] | |||
[[Category: Actor Functions]] | |||
[[Category: Actor Functions (CS 1.0)]] | |||
[[Category: Magic Functions]] | [[Category: Magic Functions]] | ||
[[Category: Magic Functions (CS 1.0)]] | |||
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