PlayMagicShaderVisuals

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Syntax:

reference.PlayMagicShaderVisuals EffectShaderID Duration 

Example:

PlayMagicShaderVisuals GhostEffect
pms effectShockShield 10

Plays an Effect Shader on the calling reference. Visuals will play at least one cycle, regardless of duration, and if no duration is specified they play indefinitely or until the art stops animating.

Notes[edit | edit source]

  • Applying this function on a tree crashes the game.

See Also[edit | edit source]