Difference between revisions of "Property Element"

12 bytes removed ,  16:22, 18 June 2010
m
→‎Sizeable: - Corrected doubled "coordinates"
imported>JRoush
imported>Low Post
m (→‎Sizeable: - Corrected doubled "coordinates")
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*'''X,Y''' (Numeric) The coordinates (in pixels) of the upper-left hand corner of an element.  These coordinates can be absolute or relative to the position of the parent element (see Locus).  For text elements, this marks the "root" position (see Justify).
*'''X,Y''' (Numeric) The coordinates (in pixels) of the upper-left hand corner of an element.  These coordinates can be absolute or relative to the position of the parent element (see Locus).  For text elements, this marks the "root" position (see Justify).
*'''Height, Width''' (Numeric) The height and width (in pixels) of the element.  For text elements, the width and height are set by the game engine automatically depending on the font and text contents.
*'''Height, Width''' (Numeric) The height and width (in pixels) of the element.  For text elements, the width and height are set by the game engine automatically depending on the font and text contents.
*'''Locus''' (Numeric: Boolean) If true then the coordinates coordinates of all the element's children are taken relative to the element position.  If false, then the coordinates of all the elements children are taken as absolute, from the upper-left hand corner of the screen.
*'''Locus''' (Numeric: Boolean) If true then the coordinates of all the element's children are taken relative to the element position.  If false, then the coordinates of all the elements children are taken as absolute, from the upper-left hand corner of the screen.


== Rendered ==
== Rendered ==
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