Difference between revisions of "Reference"

36 bytes added ,  13:30, 10 January 2008
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A reference is an instance of an object that has been placed in the Render Window. Each object can have multiple references (the count of references is displayed in the Object Window). If the object is changed, all its references are also changed. However, references hold data that is unique between them. The simplest example is the position data. It's unique for each reference, and it not stored with the object.
A reference is an instance of an object that has been placed in the [[Render Window|Render Window]]. Each object can have multiple references (the count of references is displayed in the [[Object Window|Object Window]]). If the object is changed, all its references are also changed. However, references hold data that is unique between them. The simplest example is the position data. It's unique for each reference, and is not stored with the object.


If you double click on an object in the Render Window, you will see the reference data. Different types of objects have different reference data on their references. Different references of the same object can be set differently.
If you double click on an object in the Render Window, you will see the reference data. Different types of objects have different reference data on their references. Different references of the same object can be set differently.
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