Difference between revisions of "Say"

15 bytes removed ,  18:40, 28 June 2006
m
syntax syntax was awkward. switched to a more recognizable standard.
imported>JOG
imported>Slserpent
m (syntax syntax was awkward. switched to a more recognizable standard.)
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'''Syntax:'''
'''Syntax:'''
  Say TopicID ForceSubtitleFlag* SpeakerID* UnknownFlag*  
  Say TopicID [ForceSubtitleFlag] [SpeakerID] [UnknownFlag]  
(* = Optional)


Use the function to have an NPC speak a single dialogue item on the specified topic.
Use the function to have an NPC speak a single dialogue item on the specified topic.
Anonymous user