Difference between revisions of "SetActorAlpha"

510 bytes added ,  13:28, 20 June 2008
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Sets the actor's alpha value (how transparent they are).
Sets the actor's alpha value (how opaque they are), with 1.0 meaning solid and 0.0 meaning fully transparent.


'''Notice''': Since the Gamebryo-Engine has still problems with soft alpha overlays, this parameter may cause strange effects with alpha masks on textures, e.g. leaving a transparency border around some parts of hair meshes.


[[Category: Functions]]
[[Category: Functions]]
[[Category:Functions (CS)]]
[[Category: Functions (CS 1.0)]]
[[Category: Magic Functions]]
[[Category: Magic Functions]]
[[Category: Magic Functions (CS 1.0)]]
[[Category:Actor Functions]]
[[Category:Actor Functions (CS 1.0)]]
<!-- Begin Search Terms
Set
Actor
Alpha
End Search Terms -->
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