SetClassSkills
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A function added by the Oblivion Script Extender.
Syntax:
(bSkillsSet:bool) reference.SetClassSkills skills:Array class:ref
Accepts an Array of seven different skill codes and sets them as the class's major skills. If fewer or more than seven skills are found in the array or duplicate skills are found, the function will return zero with no changes made to the class. If the class argument is omitted, the calling NPC's class is used.