SetClassSpecialization

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A function added by the Oblivion Script Extender.

Syntax:

(void) reference.SetClassSpecialization specialization:short class:ref

Sets the class specialization. If the class argument is omitted thecalling NPC's class is used.


Class Specialization Codes

The following values are shorts that are used and/or returned by this function, as indicated by its Syntax. These values correspond to the listed :

0	Combat
1	Magic
2	Stealth