SetMagicEffectUsesCreature

< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(void) SetMagicEffectUsesCreature newUsesCreature:bool effect:ref 
(void) SetMEUsesCreature newUsesCreature:bool effect:ref 
(void) SetMagicEffectUsesCreatureC newUsesCreature:bool effectCode:long 
(void) SetMEUsesCreatureC

Sets whether the magic effect uses a creature.ALTALIAS.