Difference between revisions of "SetNthEffectItemScript"
EI
imported>WereWolf (Added obse link) |
imported>DragoonWraith (EI) |
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A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | ||
'''Syntax:''' | '''Syntax:''' | ||
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(nothing) SetNthEIScript scriptObjectID:ref magicItem:ref whichEffect:short | (nothing) SetNthEIScript scriptObjectID:ref magicItem:ref whichEffect:short | ||
Sets the script for the specified scripted effect item. | |||
==Notes== | ==Notes== | ||
* | *Note that the CS doesn't have a variable type for a script, so you have to assign the script editor id to a reference variable first. Then use that variable in the function call. | ||
==See Also== | ==See Also== | ||
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[[Category:Magic Functions]] | [[Category:Magic Functions]] | ||
[[Category:Magic Functions (OBSE)]] | [[Category:Magic Functions (OBSE)]] | ||
[[Category:Magic Functions - Effect Item (OBSE)]] |