Difference between revisions of "SetNthEffectItemScript"

45 bytes added ,  20:41, 1 March 2008
EI
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imported>DragoonWraith
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==Notes==
==Notes==
*Note that the CS doesn't have a variable type for a script, so you have to:
*Note that the CS doesn't have a variable type for a script, so you have to assign the script editor id to a reference variable first. Then use that variable in the function call.
**Assign the script editor id to a reference variable first.
**Then use that variable in the function call.


==See Also==
==See Also==
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[[Category:Magic Functions]]
[[Category:Magic Functions]]
[[Category:Magic Functions (OBSE)]]
[[Category:Magic Functions (OBSE)]]
[[Category:Magic Functions - Effect Item (OBSE)]]