SetNthEffectItemScriptHostile

Revision as of 14:58, 12 September 2007 by imported>WereWolf (added obse link)

A command for Oblivion Script Extender

SetNthEffectItemScriptHostile - sets whether the scripted effect is hostile

Syntax:

(nothing) SetNthEffectItemScriptHostile magicItem:ref whichEffect:short
(nothing) SetNthEISHostile magicItem:ref whichEffect:short

See Also

IsNthEffectItemScriptHostile