SetNthEffectItemScriptHostile
Revision as of 20:07, 3 October 2007 by imported>Haama (Should be a boolean there)
A command for Oblivion Script Extender
Syntax:
(nothing) SetNthEffectItemScriptHostile isHostile:bool magicItem:ref whichEffect:short
(nothing) SetNthEISHostile isHostile:bool magicItem:ref whichEffect:short
Sets whether the scripted effect is hostile.