Difference between revisions of "Talk:A beginner's guide, lesson 7 - Using Scripts in Quests"

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imported>Nathnem
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imported>Pyrocow2
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:I did a bunch of formatting, mostly on the scripts so that they were consistent (and probably missed a bunch of things). Also put in headers to where I thought they should be. I may have missed more there as well. You get a little bleary eyed when spending that long doing formatting.
:I did a bunch of formatting, mostly on the scripts so that they were consistent (and probably missed a bunch of things). Also put in headers to where I thought they should be. I may have missed more there as well. You get a little bleary eyed when spending that long doing formatting.
:--[[User:ShadowDancer|ShadowDancer]] 14:34, 20 August 2007 (EDT)
:--[[User:ShadowDancer|ShadowDancer]] 14:34, 20 August 2007 (EDT)
::I feel like this guide could still use some more separation, it gets a bit wall-of-text-like for large portions of it. More sub-headings would be appropriate. Will attempt to do so myself when I get the chance.
::[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 16:00, 9 April 2008 (EDT)
Some general notes on changes that need to be made... There are a few logic problems in the conditions and scripts, the ID prefix (BG or BGM) hasn't been consistent throughout the tutorial, and there are some omissions. I'll probably fix these myself soon, just leaving this here. --[[User:Pyrocow|pyrocow]] 05:11, 11 October 2009 (EDT)
:I'm almost finished editing this article. I just need to create a new cave system, as the one provided in the mod files doesn't work (nor do some of the scripts in the "play test" version). A lot of the different pieces are misaligned, and the NPCs can't seem to navigate it. They just flee into the walls. After I'm done I'll upload fully working base/play test mod files. --[[User:Pyrocow2|Pyrocow2]] 20:33, 6 August 2010 (EDT)
::'''TO DO'''
::#<strike>Go back and edit the faction set up so that Red Rose Brigade members don't kill Brown (the prisoner), and so that Brown doesn't try to fight the player.</strike>
::#<strike>Get Blair's (the boss) initial conversation to work</strike>
::#Improve interactions with Brown. The conversation about whether or not you want to free him should take place while he's still behind bars. If you do free him, he should run to the exit of the cave after thanking you. Save for lesson 8?
::#<strike>Go over the last section.</strike>
::#Quest targets
::--[[User:Pyrocow2|Pyrocow2]] 14:24, 14 August 2010 (EDT)
:::Thanks once again for all the amazing work you've done on these!
:::[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 16:52, 14 August 2010 (EDT)


== Byline ==
== Byline ==
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     endif<BR>
     endif<BR>
  endif<BR>
  endif<BR>
--[[User:Nathnem|Nathnem]] 15:47, 9 April 2008 (EDT)
Anonymous user