Difference between revisions of "Talk:A beginner's guide, lesson 7 - Using Scripts in Quests"

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imported>DragoonWraith
imported>Pyrocow2
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:I'm almost finished editing this article. I just need to create a new cave system, as the one provided in the mod files doesn't work (nor do some of the scripts in the "play test" version). A lot of the different pieces are misaligned, and the NPCs can't seem to navigate it. They just flee into the walls. After I'm done I'll upload fully working base/play test mod files. --[[User:Pyrocow2|Pyrocow2]] 20:33, 6 August 2010 (EDT)
:I'm almost finished editing this article. I just need to create a new cave system, as the one provided in the mod files doesn't work (nor do some of the scripts in the "play test" version). A lot of the different pieces are misaligned, and the NPCs can't seem to navigate it. They just flee into the walls. After I'm done I'll upload fully working base/play test mod files. --[[User:Pyrocow2|Pyrocow2]] 20:33, 6 August 2010 (EDT)
::'''TO DO'''
::'''TO DO'''
::#Go back and edit the faction set up so that Red Rose Brigade members don't kill Brown (the prisoner), and so that Brown doesn't try to fight the player.
::#<strike>Go back and edit the faction set up so that Red Rose Brigade members don't kill Brown (the prisoner), and so that Brown doesn't try to fight the player.</strike>
::#Get Blair's (the boss) initial conversation to work
::#<strike>Get Blair's (the boss) initial conversation to work</strike>
::#Go over the last section.
::#Improve interactions with Brown. The conversation about whether or not you want to free him should take place while he's still behind bars. If you do free him, he should run to the exit of the cave after thanking you. Save for lesson 8?
::#<strike>Go over the last section.</strike>
::#Quest targets
::--[[User:Pyrocow2|Pyrocow2]] 14:24, 14 August 2010 (EDT)
::--[[User:Pyrocow2|Pyrocow2]] 14:24, 14 August 2010 (EDT)


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