Difference between revisions of "A beginner's guide, lesson 2 - Creating a room"
A beginner's guide, lesson 2 - Creating a room (edit)
Revision as of 18:33, 15 September 2008
, 18:33, 15 September 2008no edit summary
imported>Sycamore |
imported>Hallowedwarrior |
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=====Adding a Northmarker===== | =====Adding a Northmarker===== | ||
Before we link it to the tavern lets just look at the ''Northmarker''. | Before we link it to the tavern lets just look at the ''Northmarker''. | ||
*Edit* You can find Northmarker under the object window as WorldObjects>>Static>>Northmarker. | |||
Now I have had a real problem adding ''Northmarkers'' to the [[Render Window]], but I have found a workaround. Try dragging and dropping from the [[Object Window]] first. Sometimes it works - sometimes it doesn't. If it doesn't here’s what to do. From the '''Static''' list, drag a ''Night Mother Statue Base'' in to the [[Render Window]]. It’s the object just above the ''Northmarker''. Now use search and replace to replace it with the ''Northmarker''. Position the ''Northmarker'' just outside the door and adjust its Z angle to 270 so it faces left in the [[Render Window]] view. Now go to top view and shift it about 5 degrees. This ties in with the marker in the original cellar cell. You can move between the two to confirm the set up. | Now I have had a real problem adding ''Northmarkers'' to the [[Render Window]], but I have found a workaround. Try dragging and dropping from the [[Object Window]] first. Sometimes it works - sometimes it doesn't. If it doesn't here’s what to do. From the '''Static''' list, drag a ''Night Mother Statue Base'' in to the [[Render Window]]. It’s the object just above the ''Northmarker''. Now use search and replace to replace it with the ''Northmarker''. Position the ''Northmarker'' just outside the door and adjust its Z angle to 270 so it faces left in the [[Render Window]] view. Now go to top view and shift it about 5 degrees. This ties in with the marker in the original cellar cell. You can move between the two to confirm the set up. |