Difference between revisions of "A beginner's guide, lesson 6 - Quest Dialogue"
A beginner's guide, lesson 6 - Quest Dialogue (edit)
Revision as of 02:51, 28 July 2010
, 02:51, 28 July 2010→Adding an NPC: Added table for readability
imported>Qazaaq m (adding internal links, correcting a few spelling errors) |
imported>Pyrocow2 (→Adding an NPC: Added table for readability) |
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Let's briefly look at the properties on the far left of this interface. | Let's briefly look at the properties on the far left of this interface. | ||
ID | {| class="wikitable" border="1" cellpadding="5" | ||
!colspan=2| '''NPC Properties''' | |||
|- | |||
NPC name as it will appear in-game | | ''ID'' || Editor ID for this NPC. Must be unique. | ||
|- | |||
| ''Name'' || NPC name as it will appear in-game. | |||
Scripts can be attached to NPCs here. | |- | ||
| ''Script'' || Scripts can be attached to NPCs here. | |||
|- | |||
Can be defined using the [[class]] interface from the menu bar. | | ''Class'' || Can be defined using the [[class]] interface from the menu bar. | ||
|- | |||
| ''Summonable'' || Mainly used for creatures and defines them as able to be summoned. | |||
Mainly used for creatures and defines them as able to be summoned. | |- | ||
| ''Offset/PC Level Offset'' || Used to set NPC level. Either a fixed value within a defined range, or offset against PC level. | |||
|- | |||
Used to set NPC level. Either a fixed value within a defined range, or offset against PC level. | | ''Calc Min/Max'' || These check boxes determine minimum and maximum levels for the NPC. | ||
|- | |||
| ''Race'' || Choose the NPC's [[race]] from the drop-down menu | |||
These check boxes determine minimum and maximum levels for the NPC. | |- | ||
| ''Female'' || Used to toggle gender. | |||
|- | |||
| ''Combat Style'' || [[Combat Style]]s influence NPC choices during a fight. (see [[A_beginner's_guide,_lesson_8_-_Audio_and_AI|lesson eight]]) | |||
|- | |||
| ''Death Item'' || Used for special loot items that we don't want to show up until after an NPC is dead. | |||
Used to toggle gender | |- | ||
| ''Essential'' || Essential NPCs cannot be killed and are only knocked unconscious. | |||
|- | |||
[[Combat Style]]s influence NPC choices during a fight. (see lesson eight) | | ''Respawn'' || This NPC will respawn when the cell reloads if you check this. | ||
|} | |||
Used for special loot items that we don't want to show up until after an NPC is dead. | |||
Essential NPCs cannot be killed and are only knocked unconscious. | |||
This NPC will respawn when the cell reloads if you check this | |||
Selecting "PC Level Offset" will lock or unlock the details in the stats tab. | Selecting "PC Level Offset" will lock or unlock the details in the stats tab. | ||
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Finally you can play around with the face to get the look you want. For now don't spend too long. Use the Auto generator to get a rough look. You can tidy this up in the polishing phase. | Finally you can play around with the face to get the look you want. For now don't spend too long. Use the Auto generator to get a rough look. You can tidy this up in the polishing phase. | ||
Exit and create a new form by saying yes. We now have a brand new NPC. We will have to do some work on him later, but he is in the game. | Exit and create a new form by saying yes. We now have a brand new NPC. We will have to do some work on him later, but he is in the game. | ||
==Creating the Quest== | ==Creating the Quest== |