Difference between revisions of "A beginner's guide, lesson 6 - Quest Dialogue"

imported>Pyrocow2
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imported>Pyrocow2
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==The Script Editing Window==
==The Script Editing Window==


The [[Edit Scripts|script editor]] is in essence, a very basic text editor, used for writing and editing scripts. Many scripters use external text editors like notepad, notepad++, Crimson Editor, etc. to develop long scripts. One reason for this is that the script editor will only save compiled scripts which must be 100% correct. It also allows you to keep a back-up version.  
The [[Edit Scripts|script editor]] is in essence a very basic text editor, used for writing and editing scripts. Many scripters use external text editors like Notepad, Notepad++, Crimson Editor, etc. to write their scripts. One reason for this is that the script editor will only save compiled scripts, which must be 100% free of errors. External editors also allow you to keep a back-up versions of your scripts.


I personally keep a large library of scripts. Some that I have written, and loads copied from forums and other mods. I can then refer to these when I need a solution to a problem.
I personally keep a large library of scripts. Some that I have written, and loads copied from forums and other mods. I can then refer to these when I need a solution to a problem.


On the menu bar at the top of the editor you will find two options plus the standard help files.
On the menu bar at the top of the editor you will find two options, plus the standard help files.


===Script===
===Script===
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===Script Type===  
===Script Type===  
Finally there is a drop down menu. This allows you to select the script type. There are 4 types of script, but results scripts are not edited or compiled in the script editor. We will see this shortly.  
Finally there is a ''Script Type'' drop down menu. There are 4 types of script, but "Results" scripts are not edited or compiled in the script editor. We will see this shortly.  


The scripts written in this editor can be [[Object scripts|Object]], [[Quest scripts|Quest]], or [[Magic effect scripts|Magic effect]]. This setting determines which objects in the editor the script can be attached to. Each script type is run in a slightly different way and it is important to let the game know which one you want your script to be.  
The scripts written in this editor can be [[Object scripts|Object]], [[Quest scripts|Quest]], or [[Magic effect scripts|Magic effect]]. This setting determines which objects in the editor the script can be attached to. Each script type is run in a slightly different way and it is important to let the game know which one you want your script to be.  
You can edit or change this at a later date if you make an error.
You can edit or change this at a later date if you make an error.


Okay we want to write a quest script, so select Quest from the Script Type drop-down window.
Okay, we want to write a quest script, so select Quest from the Script Type drop-down window.


==Scripting==
==Scripting==
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