Difference between revisions of "A beginner's guide, lesson 6 - Quest Dialogue"

Adding some links, editing English
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{{Featured}}
{{Featured}}


'''TES IV: Oblivion Modding for Beginners
'''TES IV: Oblivion Modding for Beginners


'''B. Scripts, Quests and NPCs
'''B. Scripts, Quests and NPCs<br />
'''Lesson Six: Quest Focus; Dialogue
:'''Lesson Six: Quest Focus; Dialogue


'''Preamble
'''Preamble


This is the Sixth in a proposed series of Tutorial Lessons aimed at teaching how to mod TES IV: Oblivion aimed at beginners. It will build up into a Complete Modding Course. Don't worry there are no exams, though there is some homework. This version has been written for use on the forum. The RTF version contains additional material left out due to formatting limitations
This is the Sixth in a proposed series of Tutorial Lessons aimed at teaching how to mod TES IV: Oblivion aimed at beginners. It will build up into a complete modding course. Don't worry, there are no exams (though, there is some homework). This version was written for use on the forum. The RTF version contains additional material that was left out due to formatting limitations.


'''Files
'''Files


I have uploaded some files in a zip which we will used to accompany the next few tutorials.  
I have uploaded some files in a .zip which will be used to accompany the next few tutorials.  
It contains
 
It contains:


'''A. BGModTutBase.esp:''' This contains a building, a farmhouse, and a dungeon that we will use as sets in lessons 6, 7 and 8. This file is referred to in the text as the BASE files
'''A. BGModTutBase.esp:''' This contains a building, a farmhouse, and a dungeon that we will use as sets in lessons 6, 7 and 8. This file is referred to in the text as the BASE file.


'''B. BGModTutPlayTest.esp:''' This is the interim quest mod illustrating the stage you should have reached prior to polishing the mod. This is referred to in the text as the PLAYTEST files
'''B. BGModTutPlayTest.esp:''' This is the interim quest mod illustrating the stage you should have reached prior to polishing the mod. This is referred to in the text as the PLAYTEST file.


'''C. BGModAnvilCheat.esp:'''This is a small optional cheat mod to give users 5000 septims to allow them to follow this tutorial if they have not completed the quest. (See Introduction to lesson 4)
'''C. BGModAnvilCheat.esp:''' This is a small optional cheat mod to give users 5000 Septims to allow them to follow this tutorial if they have not yet completed the quest. (See [[A_beginner's_guide,_lesson_4_-_Anatomy_of_a_quest,_part_1#Introduction|Introduction to Lesson 4]])


'''D.''' A RTF document containing the text for the first 7 lessons (as requested).
'''D.''' An RTF document containing the text for the first 7 lessons (as requested).


[http://www.tesnexus.com/downloads/file.php?id=4865 Mod Files are Here]
[http://www.tesnexus.com/downloads/file.php?id=4865 Download the mod files]




'''Using this Tutorial
'''Using this Tutorial


Can I suggest you operate in the following way to make the most of these tutorials?
I suggest that you modify the CS configuration file to allow you to open multiple copies at the same time. (See [[A_beginner's_guide,_lesson_3_-_The_external_world#Introduction|Introduction to Lesson 3]])
If you have not already altered the CS ini. file to allow you to open two copies at the same time do so now. (See lesson Three)
Open one CS window for the '''PLAYTEST''' version. You can use this to look at the expected results of the mod. We will not edit this mod.
Open one version of the CS with the '''PLAYTEST''' version. We can use this to look at the expected results of the mod. We will not edit this mod. (Unless you want to of course)
Open a second window for the '''BASE''' version (unless you want to make your own buildings - then just make a new file). This window is for your working file.
Open a second version with the '''BASE''' version loaded. This is your working files. If you don't want to use my version, and have your own buildings and dungeons then load this version here.
 
 


==Introduction==
==Introduction==
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The next three lessons will work to develop a quality version of a quest. While we will do this exercise, I have designed the quest to allow us to focus on key skills as we go on. This lesson deals with the creation of dialogue.  In lesson seven we will really turn our focus to scripting, although you will begin scripting in this lesson. The eighth lesson will complete the quest by focusing on AI and Audio.
The next three lessons will work to develop a quality version of a quest. While we will do this exercise, I have designed the quest to allow us to focus on key skills as we go on. This lesson deals with the creation of dialogue.  In lesson seven we will really turn our focus to scripting, although you will begin scripting in this lesson. The eighth lesson will complete the quest by focusing on AI and Audio.


It is being assumed that you have completed lessons one to three, and that that you have at least read through the appendix section on the Quest Interface.
I assume that you have completed lessons one to three, and that that you have at least read through the [[A_beginner's_guide_-_Appendix_1|appendix section on the Quest Interface]].


==Our Plot==
==Our Plot==
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