Difference between revisions of "FJumpFallSkillMult"

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126 bytes added ,  08:25, 1 October 2007
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''An analysis by Kivan of the Unofficial Oblivion Patch yielded a different suggestion. Acrobatics is internally capped at 255 instead of at 100 like other skills, and using a value of -1.0 here causes a skill of 125 or higher to completely negate falling damage. He recommends -0.4902 (i.e. 125/255), which does not negate all damage until the 255 cap is reached. The UOP sets fJumpFallSkillMult to -0.4902 starting with version 2.2.''
''An analysis by Kivan of the Unofficial Oblivion Patch yielded a different suggestion. Acrobatics is internally capped at 255 instead of at 100 like other skills, and using a value of -1.0 here causes a skill of 125 or higher to completely negate falling damage. He recommends -0.4902 (i.e. 125/255), which does not negate all damage until the 255 cap is reached. The UOP sets fJumpFallSkillMult to -0.4902 starting with version 2.2.''
<div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]] | [[:Category:Jumping|Jumping]]</p></div>
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