Difference between revisions of "MagicItemHasEffectCode"
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Note on crashes
imported>Haama m (Fit to box) |
imported>Haama (Note on crashes) |
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(hasEffect:bool) MagicItemHasEffectCode effectCode:long magicItem:ref | (hasEffect:bool) MagicItemHasEffectCode effectCode:long magicItem:ref | ||
(hasEffect:bool) MagicHasEffectC effectCode:long magicItem:ref | (hasEffect:bool) MagicHasEffectC effectCode:long magicItem:ref | ||
==Notes== | |||
* Using '''MagicItemHasEffectCode''' on a magic item that doesn't have any effects (for instance, after using [[RemoveAllEffectItems]] on the item) will cause Oblivion to crash. | |||
** However, using '''MagicItemHasEffectCode''' on a non-magic item will not cause a crash. | |||
==See Also== | ==See Also== |