Difference between revisions of "MessageBox Tutorial/External Menu Selection"
MessageBox Tutorial/External Menu Selection (edit)
Revision as of 09:44, 30 June 2007
, 09:44, 30 June 2007Added Generalization disclaimer
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imported>Haama (Added Generalization disclaimer) |
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This is a subsection of the [[MessageBox Tutorial]], and uses [[MessageBox_Tutorial#Activator_Script|this script]] as a base. The following code may or may not require certain aspects of that script to work, however the information should prove useful for any script (it will take a bit of care to make it work, though).
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As it's setup now, the first menu the player sees will always be the same. If you want to start with a different menu, set '''''Choosing''''' to your desired menu, as such:
<pre>set YourActivator.Choosing to -2 ;the "Food" menu in the example
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