Difference between revisions of "Talk:MoveTo"
no edit summary
imported>TheImperialDragon |
imported>Omzy |
||
Line 38: | Line 38: | ||
Are there any functions similar to GetPos in Morrowind? That could be useful for finding the position, then using the GetAngle (I think) on the player to determine where to put the object. So if angle == 180, then position the object -100 of the player, using the GetPos as a reference (ex player at 2048 -> angle == 180 Move to (X - 128),(Y -0 )) or something like that. [[User:TheImperialDragon|The Imperial Dragon]] 00:44, 27 June 2006 (EDT) | Are there any functions similar to GetPos in Morrowind? That could be useful for finding the position, then using the GetAngle (I think) on the player to determine where to put the object. So if angle == 180, then position the object -100 of the player, using the GetPos as a reference (ex player at 2048 -> angle == 180 Move to (X - 128),(Y -0 )) or something like that. [[User:TheImperialDragon|The Imperial Dragon]] 00:44, 27 June 2006 (EDT) | ||
TheImperialDragon, Check out the scripts on the spellpack in your talk page. Most of them use trig to animate objects to move around actors. The discharge spell is a good example. --[[User:Omzy|Omzy]] 01:34, 27 June 2006 (EDT) |