Difference between revisions of "Talk:MoveTo"

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1 byte added ,  22:58, 18 April 2007
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imported>Reinhartmenken
imported>Reinhartmenken
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==Restrictions?==
==Restrictions?==
Anyone actually tried using MoveToMarker instead of MoveTo when dealing with "transportation" to an XMarker? Seems to work in-game as its used by Bethesda scripts as well. [[User:ReinhartMenken|ReinhartMenken]] 23:44, 18 April 2007 (EST)
Anyone actually tried using MoveToMarker instead of MoveTo when dealing with "transportation" to an XMarker? Seems to work in-game as its used by Bethesda scripts as well. [[User:ReinhartMenken|ReinhartMenken]] 23:44, 18 April 2007 (EST)


Does anyone know of any restrictions on this command? I and another person can't get MoveTo to move objects, but it seems that activators move sucessfully using the exact same code. Update: An activator with a model set doesn't seem to move with this command. (I used skull01.nif) [[User:Mrflippy|Mrflippy]] 00:42, 8 April 2006 (EDT)
Does anyone know of any restrictions on this command? I and another person can't get MoveTo to move objects, but it seems that activators move sucessfully using the exact same code. Update: An activator with a model set doesn't seem to move with this command. (I used skull01.nif) [[User:Mrflippy|Mrflippy]] 00:42, 8 April 2006 (EDT)

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