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  • | origin = OBSE ...ainer, in much the same way as the vanilla RemoveMe command. The inventory reference becomes invalid once this command is called and should no longer be used. T
    784 bytes (94 words) - 01:27, 10 August 2010
  • | origin = OBSE | referenceType = reference
    522 bytes (60 words) - 16:01, 18 November 2012
  • | origin = OBSE | summary = Copies an inventory reference to the specified container. The calling object needn't be in a container an
    679 bytes (78 words) - 02:49, 9 August 2010
  • | origin = OBSE | summary = Sets the current health of the calling reference.
    431 bytes (41 words) - 12:04, 10 April 2011
  • | origin = OBSE ...ns the reference stored in a ref variable by name, either from the calling reference's script or the specified quest.
    722 bytes (70 words) - 04:57, 17 April 2011
  • | origin = OBSE | summary = Creates a temporary reference to the specified form. This reference does not exist in the gameworld or in a container, and remains valid for on
    639 bytes (83 words) - 10:53, 3 July 2012
  • | origin = OBSE ...= Returns the value of a numeric variable by name, either from the calling reference's script or the specified quest.
    720 bytes (69 words) - 04:58, 17 April 2011
  • | origin = OBSE ...= Returns the value of an array variable by name, either from the calling reference's script or the specified quest.
    689 bytes (67 words) - 04:59, 17 April 2011
  • (IsArmor:bool) ''reference.''IsArmor ''ObjectID:ref'' <!--[[Category: OBSE Functions]]
    502 bytes (66 words) - 10:12, 7 January 2009
  • | origin = OBSE | summary = Returns 1 if the calling reference or specified quest has a variable with the specified name.
    695 bytes (65 words) - 04:57, 17 April 2011
  • (isCarriable:bool) ''reference''.IsLightCarriable ''light:ref'' Returns 1 if the light may be placed in an inventory.
    376 bytes (44 words) - 00:15, 21 January 2008
  • | origin = OBSE | referenceType = reference
    486 bytes (48 words) - 01:55, 9 August 2010
  • (charge:float) ''reference.''GetCurrentCharge Returns the current charge of the calling reference.
    602 bytes (58 words) - 03:43, 15 January 2009
  • | origin = OBSE | referenceType = reference
    503 bytes (51 words) - 11:41, 29 January 2011
  • | origin = OBSE | referenceType = reference
    483 bytes (48 words) - 23:43, 8 August 2010
  • | origin = OBSE | referenceType = reference
    545 bytes (55 words) - 23:29, 8 August 2010
  • | origin = OBSE | summary = Returns 1 if the specified ref variable contains a reference, as opposed to a base object.
    481 bytes (50 words) - 23:45, 8 August 2010
  • | origin = OBSE | referenceType = reference
    499 bytes (49 words) - 23:29, 8 August 2010
  • (objectID:ref) reference.GetEquippedObject slot:short Must be called on a reference. Returns the ObjectID of the object in the selected equipment slot.
    895 bytes (108 words) - 21:06, 28 May 2008
  • (nothing) ''reference.''SetApparatusType apparatusType:short ''objectID:ref'' Sets the alchemy type of the calling reference or passed objectID.
    504 bytes (53 words) - 21:52, 21 March 2008

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