This wiki is a copy of the original Oblivion CS wiki created and maintained by the UESP.net. See CSwiki:Copy Notice for more info.

HasVariable

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(hasVariable:bool) reference.HasVariable varName:string questID:ref

Returns 1 if the calling reference or specified quest has a variable with the specified name.


See Also