Difference between revisions of "User talk:TheMagician"
Jump to navigation
Jump to search
imported>Shademe m (Source Modding) |
imported>TheMagician |
||
Line 2: | Line 2: | ||
I'm curious : What did you mod in Half Life 2 ?<br> | I'm curious : What did you mod in Half Life 2 ?<br> | ||
[[User:Shademe|shadeMe]] <sup>[[User_talk:Shademe|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]]</sup> 17:16, 8 August 2009 (EDT) | [[User:Shademe|shadeMe]] <sup>[[User_talk:Shademe|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]]</sup> 17:16, 8 August 2009 (EDT) | ||
:Not much. I never really got past basic interior level design and making custom textures. I think I got a couple of models successfully in the game via XSI Mod Tool (like a box and a table), but I was just learning all of this stuff back then. | |||
:I started a couple of mods but I never really got around to figuring out how to make new NPCs. The coding was a little too intense for someone who barely knows their abc's in C++. I bought Oblivion around this time and it wasn't long before I switched over to modding for it. [[User:TheMagician|TheMagician]] 20:53, 8 August 2009 (EDT) |
Revision as of 19:53, 8 August 2009
Source Modding
I'm curious : What did you mod in Half Life 2 ?
shadeMe TALK 17:16, 8 August 2009 (EDT)
- Not much. I never really got past basic interior level design and making custom textures. I think I got a couple of models successfully in the game via XSI Mod Tool (like a box and a table), but I was just learning all of this stuff back then.
- I started a couple of mods but I never really got around to figuring out how to make new NPCs. The coding was a little too intense for someone who barely knows their abc's in C++. I bought Oblivion around this time and it wasn't long before I switched over to modding for it. TheMagician 20:53, 8 August 2009 (EDT)